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Devlog #7

Game City week! This weekend, we presented the game at Game City Vienna! As you may have noticed, the number of tycoons on this channel has more than doubled 🤯 Hi everyone 🙋‍♂️ Before and during Game City, we worked on tweaking the game, rounding some rough edges, and fixing many bugs. It’s a small […]

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Devlog #6

Fine-tuning for the Game City 🎮 Do you remember the empty overview screen? Well, it’s not empty anymore! 🥳 Quickly see the most important information about your mall, like your balance, cashflow, or your rating. It even has a tasty pie chart to show you the category distribution in your mall 🍰 Something that bugged

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Devlog #5

Small bug fixes and big renovations in the background 🛠️ Debugging: Being the detective in a crime movie where you are also the murderer 🕵️‍♂️ This sentence describes the past week pretty well: searching and fixing a lot of bugs introduced by the changes last week! So there should be some bugs gone you have

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Devlog #4

Week of the contracts! 📜 Do you have a shop you want to get rid of?  Did you just renew a contract that was meant to be released? 🤦 Or did you even miss renewing the contract with your favorite shop, Hamsterdam? 🐹 This week we focused on contract handling!  You can now terminate contracts

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Devlog #3

Keep your customers happy – they will rate you! 📈 Each customer rates your mall as they leave it, considering the ticks on their shopping list, the fulfillment of their needs* and the scenery*.(* coming soon) This customer satisfaction is right beneath the mall rating, so it will play an important role in future goals! 

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Devlog #2

The products have landed! Each shop has now products and customers want … products. We also revamped the realtors, they now differ by their filters. Besides that, we fixed some more bugs and improved the UI a little bit more. The building tiles are finally working in a way you would expect! There is also

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Devlog #1

Devlog #1 This week, we focused on planning. Since the start of the development, we have had a lot of ideas but only sometimes we have written them down. Now we have a roadmap and made some game design changes. One of the biggest changes is that there are now just 6 main categories which

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